In general, it is played against the clock, complete attempts to the finish line, and collection of points.
The game is completed by passing all six levels.
Each level consists of three levels of complexity:
a) complexity one, the clock decreases by 1x (normal time) 1min 10 sec
b) complexity two, the clock decreases by 2x (fast time) 1min xx sec
c) complexity three, the clock decreases by 3x (faster time) 1min xx sec
At the end of time, a new configuration of the maze is created with the module of the level at which it is played, and the player reaches the start and at speed 1.
In each clock cycle the player can make a legacy to the finish line.
Also in each level you have to achieve 6 points, collecting them by touching each red or green figure.
By completing points and arrivals at the finish line the player will change the level of complexity and continue playing until a new maze configuration is generated.